Outbounder ARS is the name of the game I developed during my time with Torque3. I am the lead game developer on a 3 person team to make this project come to life. With being a head of such a small team, it forced me to sharpen my game development skills even further as well as learn how to be a leader.
Shown in this video are the different environments that my team and I had developed for the game. Each environment contains three trail systems of novice, intermediate, and expert difficulties. There are over 100 miles of trails created for the rider to experience!
This video is the teaser trailer for the experience. This also gives another look at the 8 unique environments created.
Shown here is a glimpse into how the simulator operates and interacts with the game environment.
Here are several other screenshots highlighting my work on Outbounder. Unfortunately, no code snippets can be included for NDA reasons.