Human Mode was an internship I had during my final year of school. Using Unity, C#, and Lua, my job was to develop different worlds and experiences inside of the Massive Loop Universe. During my time at Human Mode, I developed open world skiing , ski racing, and a snowball soccer world. These experiences were all in VR and multiplayer compatible. I had the opportunity to work with professional game developers and other interns who were also developing different worlds.
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